KIT207 Self Study 2
Working on rigging and animation proved to be both easier and harder than I expected. Getting a rig to work with a model was easy enough but making animations that looked good was harder than I thought it would be, especially for walking since you have to account for the way each individual bone moves
As you can see my attempt at a walking animation with what can only be described as an abomination of a "humanoid" didnt turn out all too well.
While still using the aforementioned abomination, the wave animation was far simpler to make look good as I only had to worry about the shoulder, arm, forearm and hand bones.
I wasnt quite sure what to do for an idle animation so I just made the "characters" chest move in a.. breathing-esque? way, and have the arms move similarly.
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More posts
- KIT207 Tutorial 3Aug 07, 2023
- KIT207 Self Study 4Aug 07, 2023
- KIT207 Self Study 3Jul 31, 2023
- KIT207 Tutorial 2Jul 31, 2023
- KIT207 Tutorial 1Jul 25, 2023
- KIT207 Self Study 1Jul 11, 2023
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