View all by OKVirtue
OKVirtue
Follow OKVirtue
Follow
Following OKVirtue
Following
Add To Collection
Collection
Comments
Devlog
KIT207 Portfolio
←
Return to KIT207 Portfolio
Devlog
KIT207 Tutorial 3
August 07, 2023
by
OKVirtue
This week's tutorial was using raycasts and navmeshes to spawn an enemy on the location of the mouse click. These enemies would then use the maps' navmesh to chase the player. I also included a spinni...
Continue reading
KIT207 Self Study 4
August 07, 2023
by
OKVirtue
In this weeks self study task, I used the prac scene as a base for the simple game. Swapping out the click to spawn for a static enemy spawner that spawns one enemy every 2 seconds. As you can see abo...
Continue reading
KIT207 Self Study 3
July 31, 2023
by
OKVirtue
This weeks work was to use terrain tools and ProBuilder to add terrain and a building to the scene from last week. I decided rather than work on my previous scene I would start a fresh and "reimagine...
Continue reading
KIT207 Tutorial 2
July 31, 2023
by
OKVirtue
In this tutorial I made a script that played and looped the walking animation so long as W was held down by the player, in addition to this I made it so the door (vertical object) would open (disappea...
Continue reading
KIT207 Tutorial 1
July 25, 2023
by
OKVirtue
Using a mix of my own models and ones found on the unity asset store, I made a small scene featuring the tourist attraction I made in week 1 and a bunch of trees, the ones I made being the ones in the...
Continue reading
KIT207 Self Study 2
July 23, 2023
by
OKVirtue
Working on rigging and animation proved to be both easier and harder than I expected. Getting a rig to work with a model was easy enough but making animations that looked good was harder than I though...
Continue reading
KIT207 Self Study 1
July 11, 2023
by
OKVirtue
I used blender to recreate the Hobart Cenotaph Memorial Monument as best I could, roughly to scale. The monument in blender was primarily made from cubes that have been resized and reshaped. The main...
Continue reading